Rogue Eclipse Guides
Arcade flight tutorials that turn failed sorties into better next runs.
Welcome to the Rogue Eclipse Guides Hub. Launch is August 7, 2026—use this map for day-one prep and for anyone already grinding the free Steam demo. Rogue Eclipse is an arcade spaceflight action roguelike from HUSKRAFTS with Outersloth. The fantasy is simple to say and hard to master: boost into swarms, strip armadas, delve inside colossal behemoths, upgrade your starfighter, and try again when the void wins.
Start here
- Brand-new or launch morning: day-one launch guide then Getting Started.
- Demo already installed: demo walkthrough.
- Habit polish: tips and tricks and difficulty options.
Flight and input
Arcade space combat only feels fair when the stick or mouse matches your hands. Pair the beginner path with keyboard and mouse controls or gamepad controls. Both pages explain practice drills, why boost discipline matters, and how to stop fighting the camera during swarm pressure.
Combat depth
Once basic steering clicks, move into combat and survival for swarm routing, disengage timing, and how not to spend every life on panic fire. When the demo or trailers send you into a hulking interior, open how to beat behemoths for approach lines, destructible environment priorities, and exit plans when a corridor turns into a kill box.
Builds and tools around the guides
Guides answer how to play. Builds answer what to power. After a few deaths, visit the Builds Hub for beginner builds, ship upgrades, weapon loadouts, and unlock progression. Practical trackers live under Tools, including the unlock checklist and loadout planner.
Launch context
Still deciding whether to wishlist? Read what is Rogue Eclipse, story and setting, confirm system requirements, and lock dates on release date and platforms. Compare scope on demo vs full game, skim news and trailers, and check pre-launch events for showcase context.
How to use these pages
Read one guide, fly one focused practice sortie, then return. Roguelike progress is feedback, not homework. PC nav shows a short dropdown—open this hub for the full list when you need controls or specialist pages beyond the first entries. Keep sibling links open: after tips, open combat; after combat, open behemoths; after a failed delve, rebuild with beginner builds. Every page here stays useful after launch when patch notes arrive under Updates.
Bookmark the Guides Hub, then dive into the child page that matches tonight’s goal.
Frequently Asked Questions
Quick answers pilots ask before and after each run.
Which guide should I open first?
Start with Getting Started, then Controls, then the Demo Walkthrough if you already installed the Steam demo.
Do these guides spoil the full campaign?
They focus on demo-safe systems, launch facts, and general combat principles rather than late-story beats.
Where do ship builds live?
Use the Builds Hub for ship upgrades, weapon loadouts, and unlock progression pages.
Are guides updated after August 7?
Yes. Treat this hub as living documentation and cross-check Updates after patches.